About Startupoly
Startupoly began as Businessopoly, a classroom game concept developed while working on entrepreneurship education and contributing to an academic publication with Babson College, later published by Edward Elgar. That experience reinforced my belief in experiential learning—students learn entrepreneurship best by doing, not memorizing.
During the Sands Fellowship at Carlson School of Management at the University of the MInnesota, Businessopoly evolved into Startupoly: a hands-on card game that helps students experience startup decision-making, customer thinking, and strategy in a fun and practical way.
About me
I created Startupoly because, as an educator, I’ve seen how much more deeply students learn when they actively build rather than passively listen.
I hold a Bachelor’s and Master’s degree in Economics and am currently pursuing my MBA at the Carlson School of Management, where I also support early-stage innovation through the Technology Commercialization Office. Over the past decade, I’ve worked with students, founders, and university programs across different countries, teaching strategy, entrepreneurship, and innovation.
When I was directing a university Entrepreneurship Hub, I constantly asked myself: How can we make business models tangible for students? How can we move beyond definitions and frameworks and help them experience product–market fit, trade-offs, and strategic alignment in real time?
Startupoly is my answer to that question — a structured, classroom-ready tool designed to help educators bring entrepreneurial thinking to life in a practical, engaging way.